Promit's Ventspace

SlimDX, Game Development, Life

Binaural Audio Follow-up

When I last posted, the demo video was the Barbershop recording. Although it’s an excellent video, it’s not ours and the only media I had to show that was actually by us was an eight second clip that was not terribly impressive. That is no longer the case!

Grab headphones and listen!

The game is previewed, with the real in game sound, near the end. But listen to the whole thing, and remember that it works in real time on pretty much any current platform. With any luck, we’ll have an SDK ready for Q1 2010, maybe even earlier.

Oh, and that’s still part 1. If you’re interested in animation and if you think that what NaturalMotion did was pretty cool, you’ll be in for a big treat later on.


P.S. I answer all comments, generally speaking, although it might be a bit delayed at times. So don’t think I’m not noticing.

June 26, 2009 - Posted by Promit | Games | | 3 Comments

3 Comments »

  1. [...] of the technologies in this is the binaural audio system that I discussed earlier. On the above page, there’s a linked video — put on headphones and watch it. [...]

    Pingback by Our iPhone/iPod Touch game is out! « Promit's Ventspace | September 18, 2009 | Reply

  2. Wow. I like. I’d like even more to see that SDK! I truly never realised 3d sound thru headphones could be so convincing. I’m definitely getting an iPhone now.

    I think what NaturalMotion did was incredible… can’t wait for later on!

    Comment by Aranda | October 3, 2009 | Reply

  3. Aaaaah! I saw the big treat – beautiful.

    Comment by Aranda | October 3, 2009 | Reply


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